@startuml
sprite $chair [48x48/16] {
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00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
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00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
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00000001FFFFF0000000000000000000000FFFFF10000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CHAIR(_alias) ENTITY(rectangle,black,chair,_alias,FA6 CHAIR)
!define FA6_CHAIR(_alias, _label) ENTITY(rectangle,black,chair,_label, _alias,FA6 CHAIR)
!define FA6_CHAIR(_alias, _label, _shape) ENTITY(_shape,black,chair,_label, _alias,FA6 CHAIR)
!define FA6_CHAIR(_alias, _label, _shape, _color) ENTITY(_shape,_color,chair,_label, _alias,FA6 CHAIR)
skinparam folderBackgroundColor<<FA6 CHAIR>> White
@enduml